• Hashtag= #reachforthestars

    Background:

    On August 28, 2012, students, scientists and officials at NASA's Jet Propulsion Laboratory (JPL) in Pasadena, California gathered for the premiere of will.i.am's latest track "Reach for the Stars" after it was transmitted from Mars by the Curiosity rover. For the first time in history, a song was beamed back to Earth from another planet!

    “Reach for the Stars” is about will.i.am’s passion for science, technology and space exploration. The song is part of a larger initiative through his i.am.angel Foundation to inspire young people to cultivate their interests in S.T.E.M (Science, Technology, Engineering and Math).

    will.i.am says: “If it wasn’t for the work that NASA did, we wouldn’t have the computers that we have today. For us to continue to advance, it’s important to give today’s youth all the skill sets they will need to innovate, in order for tomorrow to be just as robust as it is today. It’s my new mission now to use my music and my career to inspire the youth of the world to pursue success in STEM.”

    Challenge Description:

    How do we get more kids interested in science and space exploration? will.i.am and his i.am.angel Foundation challenge you to create an app for kids, to inspire more youth participation in space exploration, and to encourage the development of STEM skills.

    Functional Specifications:

    This is an open-ended challenge - we want you to be creative in how to engage kids with S.T.E.M.! At a minimum, this app should:

    • Be aimed at youth
    • Incorporate real science and/or data related to space
    • Encourage users to further develop their STEM skills
    • Be fun!

    Kids love games, so think about an app that includes gaming elements (although it's not required for this challenge). Here are some sample ideas:

    • A game that teaches about the Big Bang
    • A game to design and customize your own space shuttles
    • A game where users can create virtual colonies on Mars and maintain them (incorporating data from the Curiosity Rover)
    • A platform for crowdsourcing data analysis or data sorting from kids, using elements of gameplay



    Datasets

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  • The following projects are solving this challenge:

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