This project is solving the Curiosity at Home challenge.

A practical and teaching medium to reach a global impact public at all ages, in order to generate interest, curiosity, and enthusiasm for, all those missions, and developments carried out by NASA, and which often are totally unknown by the general public. We aim to design a game, where the experience is appropriate and finds out to the public about the designs, calculations and challenges that it must face the rover curiosity on their journey to Mars.

Project Information

License: GNU General Public License
Source Code/Project URL:


Final Project (Version Beta) -
Models, Designs, and Levels -
Virtual Flying System (Model) -